The "start" room (SCP-173's containment chamber) and the "alarm" event are required for the game to function properly.However, their rotation can be modified, unlike that of the "start" room. The checkpoint rooms have the rotation set to 180 degrees so they automatically face the correct directions.This is due to the scripted sequences at the start of the game which require the room to be oriented in a specific direction. The "start" room (SCP-173's containment chamber after the intro sequence) always has the rotation set to 180 degrees and it cannot be changed.If a plus appears when you move the mouse over the grid, it means you can place a room on that square. You need to double click on the same room name in order to select it. By selecting a room on the grid, you deselect the entry from the room list.The rotation can be seen at the bottom left corner where the room statistics are displayed. You can rotate the selected room by holding the left mouse button over the room. You can select placed rooms by clicking on them. Rooms are placed simply by selecting one from the list and then clicking on the square you want to place it on. The grid at the right side of the window is used to place the rooms on the map. In order to prevent a certain room from having events, you can select "" in the event selection box.īelow the event probability slider is yet another text box which is used to show the statistics of the selected room.100% is the default value and means the event always occurs. The percentage means how likely it is for the event to happen.The probability for the event appear in the room can be modified by the slider below the event description. A short description about the room will appear below the list, as well as a selection box that contains events that can be selected for the room (if any).Ī short description of the event will appear below the event selection box. Before creating a map, it is important that you know the basics on how to create a map for the game.Īt the very left in the program there is a list of rooms that can be placed on the map grid.
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